S

4

4

5

6

s_1

4

5

6

V

N

6

5

4

5

6

4{,}5

4{,}5

s_V=0,5

M\ 1\!:\!200

i_V=2\,\textrm{m}\stackrel{M}{\rightarrow}1\,\textrm{cm}

5{,}5

S = (-2, 2)
O_1 = (-4.58, 1.16)
c = Circle(S, O_1)
O_2 = Point(c)
d = CircleArc(S, O_1, O_2)
a = Segment(S, O_1)
b = Segment(O_2, S)
e = OrthogonalLine(O_2, b)
C_1 = Point(e)
C_2 = Mirror(O_2, C_1)
C = Point(e)
f = Segment(O_2, C)
g = OrthogonalLine(C_1, f)
h = OrthogonalLine(C_2, f)
C_1' = Point(g)
i = Line(C_1', f)
C_2' = Intersect(h, i)
j = Segment(C_1', C_1)
k = Segment(C_2, C_2')
B_1 = (-3.82, -3.62)
l = Ray(O_1, B_1)
m = OrthogonalLine(B_1, l)
B = Point(m)
B_2 = Point(m)
B_3 = Mirror(B_1, B_2)
B' = Mirror(B, B_2)
p = CircleSector(S, O_1, O_2)
n = Line(S, f)
q = OrthogonalLine(C, f)
C' = Intersect(n, q)
r = Segment(B, B')
B_1' = Point(l)
B_1'' = Mirror(B_1', r)
t = OrthogonalLine(B_2, r)
a_1 = Line(B_1', r)
B_2' = Intersect(a_1, t)
B_2'' = Mirror(B_2', r)
B_3' = Mirror(B_1', t)
B_3'' = Mirror(B_3', r)
b_1 = OrthogonalLine(B, r)
B'' = Point(b_1)
B''' = Mirror(B'', t)
d_1 = Segment(B_1', B_1'')
e_1 = Segment(B_2', B_2'')
f_1 = Segment(B_3', B_3'')
g_1 = Segment(B'', B''')
pos = 17 (slider from 0 to 17, step 1)
h_1 = Ray(B_1', O_1)
i_1 = Ray(O_2, S)
U_1' = Point(i_1)
U_1 = Point(h_1)
j_1 = Segment(S, U_1')
k_1 = Segment(B_1', U_1)
l_1 = Segment(B_1', B_1'')
U_2 = Point(t)
m_1 = Segment(U_1, U_1')
n_1 = Line(U_2, m_1)
U_2' = Intersect(g, n_1)
p_1 = Segment(B_2', U_2)
q_1 = Segment(C_1', U_2')
r_1 = Segment(B_2', B_2'')
s_1 = Ray(B_3'', B_3')
R_1 = Intersect(k_1, j_1)
R_2 = Intersect(p_1, q_1)
t_1 = Line(R_1, R_2)
C'' = Intersect(t_1, e)
a_2 = OrthogonalLine(C'', e)
C''' = Intersect(a_2, n)
mnohoúhelník1, s, o_2, c'', c''' = Polygon(S, O_2, C'', C''')
c_1 = Segment(S, O_2)
c_2 = Segment(C_1', C_1)
U_3'', U_3' = Intersect(h, mnohoúhelník1)
U_3''', U_3 = Intersect(s_1, mnohoúhelník1)
d_2 = Segment(U_3', C_2)
e_2 = Segment(B_3'', U_3)
R_3 = Intersect(d_2, e_2)
U_4 = Point(t_1)
U_4' = Point(t_1)
f_2 = Segment(U_4, U_4')
g_2 = Segment(O_2, C'')
N_1 = Point(f_2)
b_2 = OrthogonalLine(N_1, f_2)
N_2 = Point(b_2)
N_3 = Mirror(N_2, f_2)
u = Vector(N_1, N_2)
v = Vector(N_1, N_3)
h_2 = Circle(C_1, 0.9)
T_1, T_2 = Intersect(h_2, g_2)
k_2 = Arc(h_2, T_1, T_2)
i_2 = Tangent(C_2, k_2)
U_5 = Point(i_2)
j_2 = Segment(C_2, U_5)
l_2 = Line(C_1, j_2)
m_2 = Line(O_2, j_2)
U_{10} = (-5.143636363636358, -2.8072727272727267)
n_2 = Ray(S, U_{10})
X = Intersect(d, n_2)
p_2 = Circle(X, 0.9)
X_1', X_1 = Intersect(p_2, n_2)
X_2 = Mirror(X, X_1)
q_2 = Segment(S, U_{10})
r_2 = Ray(S, O_1)
t_2 = Circle(S, X_1)
c_3 = Circle(S, X_2)
U_6 = Point(l_2)
a_3 = Segment(C_1, U_6)
U_7 = Point(m_2)
b_3 = Segment(O_2, U_7)
d_3 = Ray(B_1', B_1'')
U_8 = Point(d_3)
e_3 = Segment(B_1'', U_8)
R_4 = Intersect(e_3, b_3)
R_5 = Intersect(a_3, p_1)
R_6 = Intersect(j_2, e_2)
s_2 = Segment(R_4, C'')
Y_1 = Intersect(t_2, r_2)
Y_2 = Intersect(c_3, r_2)
U_9 = (2.9763636363636388, -0.7072727272727273)
f_3 = Segment(O_2, U_9)
Y_5 = Intersect(t_2, f_3)
Y_4 = Intersect(c_3, f_3)
g_3 = Arc(t_2, Y_1, Y_5)
h_3 = Arc(c_3, Y_2, Y_4)
R_7 = Intersect(g_3, a_3)
R_8 = Intersect(h_3, j_2)
o = Spline({O_2, R_7, R_8}, 3)
R = Point(s_2)
i_3 = Segment(C'', R)
w = Spline({O_2, R_7, R}, 3)
R_9 = Intersect(g_3, p_1)
X_3 = Midpoint(X_1, X)
k_3 = Circle(S, X_3)
Y_3 = Intersect(k_3, r_2)
Y_6 = Intersect(k_3, f_3)
p_3 = Arc(k_3, Y_3, Y_6)
B_4'' = Midpoint(B_1'', B_2'')
j_3 = OrthogonalLine(B_4'', g_1)
U_{11} = Point(j_3)
l_3 = Segment(B_4'', U_{11})
R_0 = Intersect(p_3, l_3)
X_4 = Midpoint(X_3, X)
q_3 = Circle(S, X_4)
B_5'' = Midpoint(B_1'', B_4'')
m_3 = OrthogonalLine(B_5'', g_1)
Y_7 = Intersect(q_3, f_3)
r_3 = Arc(q_3, X_4, Y_7)
R_0' = Intersect(r_3, m_3)
P = (-4.163636363636359, 0.21272727272727246)
o_1 = Spline({O_1, P, R_0', R_0, R_9, R}, 3)
Q = Point(s_2)
n_3 = Segment(O_1, B_1'')
s_3 = Segment(R_0, B_4'')
t_3 = Segment(R_9, B_2'')
f_4 = Segment(R_6, B_3'')
g_4 = Segment(U_1, O_1)
h_4 = Segment(U_2, R_9)
i_4 = Segment(U_3, R_6)
c_4 = CircleArc(S, R_9, R_7)
D_1 = Midpoint(O_2, C_1)
j_4 = Line(D_1, j_2)
D_2 = Intersect(p_3, j_4)
d_4 = CircleArc(S, R_0, D_2)
k_4 = Segment(D_2, D_1)
l_4 = Segment(R_7, C_1)
m_4 = Segment(R_6, C_2)
D_3 = Midpoint(C_1, C_2)
n_4 = Line(D_3, l_4)
D_4 = Intersect(n_4, i_3)
p_4 = Segment(D_3, D_4)
q_4 = Line(D_4, n_3)
r_4 = Ray(B_1'', B_2'')
D_5 = Intersect(r_4, q_4)
s_4 = Segment(D_4, D_5)